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Your ideas, projects, opinions - podcasted.

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tuturto

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Host ID: 364

Eternal tinkerer of code, who occasionally writes things down at https://engineersjourney.wordpress.com/ or contributes to hylang project at https://github.com/hylang/hy


email: tuukka.turto.nospam@nospam.oktaeder.net
episodes: 6

hpr2618 :: Yesod - First Impressions

Released on 2018-08-15 under a CC-BY-SA license.

First place to start is probably Yesod’s web site at: https://www.yesodweb.com/

Often recommended environment for developing Haskell programs is Stack: https://docs.haskellstack.org/en/stable/README/

My road to Haskell started with Learn You a Haskell for Great Good: http://learnyouahaskell.com/ and going through lecture notes of CIS 194: http://www.seas.upenn.edu/%7Ecis194/spring13/lectures.html


hpr2608 :: BattleTech

Released on 2018-08-01 under a CC-BY-SA license.

Following links might help you to get more familiar with the game.


hpr2598 :: Calculating planetary orbits in Haskell

Released on 2018-07-18 under a CC-BY-SA license.

Function signatures (it might or might not be helpful to have these at hand while listening):

  • Helpers:
    radToDeg :: Floating a => a -> a
    degToRad :: Floating a => a -> a
    clamp :: Float -> Float
  • Time:

    day :: Int -> Int -> Int -> Float -> Day Float
  • Orbital parameters:
    longitudeOfAscendingNode :: Orbit body center => body -> center -> Day d -> LongAscNode body center
    inclinationToEcliptic :: Orbit body center => body -> center -> Day d -> InclToEcl body center
    argumentOfPeriapsis :: Orbit body center => body -> center -> Day d -> ArgPeri body center
    semiMajorAxis :: Orbit body center => body -> center -> Day d -> SemiMajor body center
    eccentricity :: Orbit body center => body -> center -> Day d -> Ecc body center
    meanAnomaly :: Orbit body center => body -> center -> Day d -> MeanAno body center
  • Calculating location on orbital plane:
    eccAnomaly :: MeanAno a b -> Ecc a b -> EccAnomaly a b
    trueAnomaly :: EccAnomaly a b -> Ecc a b -> TrueAnomaly a b
    dist :: EccAnomaly a b -> Ecc a b -> SemiMajor a b -> Distance a b
  • Translating between coordinate systems:
    toEclCoord :: TrueAnomaly a b -> Distance a b -> LongAscNode a b -> ArgPeri a b -> InclToEcl a b -> EclCoord a b
    toEqCoordinates :: EclCoord body Earth -> Day Float -> EqCoord body

Some helpful links:


hpr2593 :: Intro to De Bellis Antiquitatis

Released on 2018-07-11 under a CC-BY-SA license.

In this episode tuturto paints rambles about De Bellis Antiquitatis while painting more toy soldiers, so expect long pauses and missing thoughts as he tries to do two things at the same time.

De Bellis Antiquitatis (or DBA for short): https://en.wikipedia.org/wiki/De_Bellis_Antiquitatis

While the original site seems to be gone, WADBAG unofficial guide to DBA can be found at: http://www.wargames-romania.ro/wordpress/wargames/de-bellis-antiquitatis-dba/the-unofficial-guide-to-dba/


hpr2588 :: Miniature painting

Released on 2018-07-04 under a CC-BY-SA license.

tuturto rambles about miniature painting while painting some ancient British units (horses for chariots to be specific) for De Bellis Antiquitatis.


hpr2524 :: General problem solver

Released on 2018-04-05 under a CC-BY-SA license.

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